

Selecting from a variety of new units and an arsenal of new high-tech weaponry, players will use whatever it takes to remove enemy Generals from power. In Command & Conquer™ Generals: Zero Hour, the first expansion pack to Command & Conquer Generals, players will wage a global war for control of the modern world and face the ultimate challenge by squaring off against the world’s most elite commanders. It’s Zero Hour, and time to unleash the absolute latest in modern weapons technology in a quest to become the world’s most powerful General. Players should waste no time in picking up COMMAND & CONQUER GENERALS: Zero Hour Expansion Pack. This expansion pack for COMMAND & CONQUER GENERALS includes everything a good expansion pack should have. These new units include the US microwave tank, the Chinese Helix helicopter, and the GLA combat cycle, while new buildings include the US firebase, the Chinese internet center, and the GLA can now construct fake installations to confuse its enemies. Each faction has three new units available, plus a new building, new upgrades, and new general powers. The game also includes five new missions for each of the three superpowers. In the new Generals Challenge mode, a player’s subfaction is pitted against the other eight on their home territory. Some subfactions may not be able to build every unit available to its umbrella faction but may have access to specialized technology that no other group has. Each has its own unique leader and its own playing style.

Zero Hour introduces nine subfactions, units under one of the three powers, including the US air force and the Chinese infantry. The GENERALS series puts players in command of one of three world powers: the US, China, or the GLA terrorist group.

COMMAND & CONQUER GENERALS, a subset of the popular COMMAND & CONQUER real time strategy games now under the banner of EA Games, refined the series even more, and now the Zero Hour Expansion Pack refines GENERALS, perfecting the series’ best while adding new elements.
